


DR5 was canceled the same day Capcom closed its Vancouver studio and released a statement claiming that the company was focused on working on projects both old and new at its Japanese headquarters in Osaka, meaning that there would/could have been a consideration for future entries in the Dead Rising series coming from the team at Capcom Japan.

The fifth major entry in the Dead Rising franchise had been in development for quite some time over at Capcom Vancouver before the studio experienced layoffs in 2018, with key personnel departing the company while existing staff were placed on other projects. DR5 would have also been the first game in the series to use Unreal Engine 4.

Chuck’s skills would have been those that we were familiar with- fighting and weapon crafting while Katey would have introduced a whole new mechanic in her ability to “telepathically manipulate” zombies’ actions. Both Chuck and Katey would have been given their own unique skill sets while facing a drug cartel as well as hordes of the undead. The story of Dead Rising 5 was said to have taken place between Dead Rising 2 and 3 on location in Mexico where Chuck and Katey search for Zombrex in the fictional city of Santa Catrina on the Day of the Dead. That’s right, Dead Rising 5 was coming and it is said that the game would have featured the return of Chuck Greene and his daughter Katey, both of whom would have been playable. The sad reality is, Dead Rising 4 left a sour taste in many a gamer’s mouth and Capcom was swift to close down the developer behind it, Capcom Vancouver, in 2018 even though the studio was hard at work on Dead Rising 5 at the time. And while 2016’s Dead Rising 4 was the subject of significant criticism from fans, many are hoping to see a return to form in a remake of the first game someday or some sort of sequel or reboot with modern technology. And over the years, the Dead Rising franchise delivered time and again with upgraded sequels and compelling characters such as Dead Rising’s Frank West, Dead Rising 2‘s Chuck Greene, and 3‘s Nick Ramos. In fact, the first game was the sole reason I opted for the Microsoft Console over Sony’s PlayStation 3. The first Dead Rising game debuted more than 15 years ago, exclusively on the Xbox 360.
